The ‘moodboard’
Conveying emotions digitally
Category: | Other formats | |
Type: | Serious Innovation Games | |
Duration: | 1,5 hours approximately | |
Format: | ||
Print file in PDF |
DESCRIPTION
This is a game about transmission emotions. The way you can build this emotional bond is by design, which creates the feeling of quality, closeness or whatever concept you want to convey.
LEARNING OBJECTIVES
- Transmit customer emotions
- Draw a shared strategy
- Be open-minded to create something completely new
- Display the project or product which we embark on
- Develop with the team a few styles and preferences for certain customers
- The ultimate goal is to convey emotions client to answer it arises. Thus to define which are the styles and preferences of that particular customer.
IN THIS COURSE YOU LEARN TO
- Think big
- Use imagination in its purest form
- Create fictitious and ideals situations for the company
- Observe and listen to customers
- Catalogue the different styles and customer preferences